Riot Games
Valorant Sunset
Welcome to Los Angeles.
Are you ready to dive into the Sunset map trailer and meet some new/old enemies?

Sova, Brimstone, Reyna, Deadlock, and Gekko faced some dangers in finding Sunset. Working with such a dream team on this new map was an honor. Sunset is inspired by Riot Games' hometown of Los Angeles. It features several cultural staples, including food trucks, art deco and mission-style architecture, traffic, a neon sunset, and graffiti spotlighting a few local artists.


To make it happen in the best possible way, we needed a lot of work and attention in two essential moments of the animation. Primarily, the goal was to create a significant impact when unveiling Sunset for the first time. Secondly, assembling the right team was essential, as these characters would be the pioneers exploring the new map.



Credits:
Director: Nelson Schmidt
Co-Director: Thiago Paladino
CGI Coordinator: Jhonatan Luiz
Project Production: Naire Cardoso, Mariana Suzuki
Commercial Manager: Bárbara Galvão
Executive Production: Iury Lira
Edit: Thomas Gamboa
Art Director: Amilton Macedo
Concept Artists: Caio Peral, Stephanie Arcas, Lucas de Barros, Mayara Sampaio
Color Script: Stephanie Arcas
3D Supervisor: Marcelo Cabral, Vinícius Imbimbo
Lead Lookdev and Lighting: Lucas Pereira
Lookdev and Lighting: Henzo Coelho, Gabriel Laranjeiras Antunes, Gabriel Ribeiro do Amaral, Lucas Kayo de Souza, Lucas Almeida Santos, Lucas Pereira, Marcelo Pasa Barth, Vitor Hugo Amorim da Costa, Thiago da Silva Vieira
Lead Modeling: Gabriel Acácio
Characters Modeling: Brendon Matheus Vieira de Souza, Claudinê do Nascimento, Daniel Victor de Melo, Gabriel Acácio
Environment and Props Modeling: Gabriel Acácio, Gabriel Amaral, Henzo Coelho, Luiz Henrique Rodrigues
Lead Assemble | Render: Wallace Santi
Assemble | Render: Beatriz Lordello dos Santos, Carlos Henriques Ribeiro da Silva Júnior, Daniel Dallagnol, Gabriel Amaral, Leo Martinelli, Pedro Sobral, Felipe Bomfim
Handpaint Texture Artists: Amilton Macedo, André Franco, Caio Peral, Matheus Elias, Mayara Sampaio, Stephanie Arcas
Mattepainting Artists: Amilton Macedo, Caio Peral, Lucas de Barros, Mayara Sampaio
Rigging Supervisor: Felipe Assis, Thiago Valentim
Characters Rigging: Thiago Valentim, JoanDella Rosa
Props Rigging: Thiago Valentim, JoanDella Rosa
Animation Supervisor: Felipe Assis
Animation Lead: Gabriel Prestes
3D Animation: Alan Patrick Júnior, Angela Bakmam, Bruna Forshaid, Christian Weckl, Douglas da Silva, Fernando Silva de Araújo, Gabriel Prestes, Gustavo Figueiredo, Gustavo Leite Gonzalez, Hannry Pschera, Igor Copelli, Jonathan Edward, Leonardo Felix, Leonardo Targino, Lucas Barbosa, Lucas Monteiro Cruz, Maira Nunes, Matheus Caetano da Silva, Ocimar Cardozo, Raphael Lima, Ricardo Cesar, Smith Ramone, Victor Gabriel, Yumi Watari
Simulation: Caio Magarão Laundos, Lorenzo Bianchi
Layout Supervisor: Felipe Assis
Layout Artists: Adilson Fernades Garcias, Antonio Augusto Prado Certain, Diego Oliveira Milanski, Gabriel dos Santos Nunes, Guilherme Peixoto Pereira da Silva, Jonas Silva Gabriel, Luiz Fernando Gréggio Clemente, Rodrigo Costa, Kevin Veloso
2D VFX Animation Supervisor: Marco Túlio Rodrigues
2D VFX Animators: Amanda Aguiar, André Camilo, Brunão Araújo, Hayanne Santos, Jonatha dos Santos, Lucas Machado, Krystal Teodoro, Marco Túlio Rodrigues, Vitória Melgo, Rafaela Gomes, Sávio Soares
Post Lead: Thiago Paladino
Post Artists: Alexandre Nicoletti Camargo, Igor Bezerra, Nelson Mandu, Thiago Marques
Motion: Marco Túlio Rodrigues, Priscila Roberta, Vitória Melgo
Pipeline Development: Mind Blow, Rosenio Pinto
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